ShellCore Command Wiki
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Welcome to the ShellCore Command Wiki

ShellCore Command Wiki is a wiki all about commanding shellcores, aka the game of ShellCore Command and other Shellcore games like Skirmish. Parts, plot, missions, sectors, ships, drones, turrets, stations, they all can be referenced here. Unless they're not there yet, in which case you can consign yourself to the insanely difficult/easy task of putting them here yourself.

Read more about Flashbacker in case you wonder who maded the series in the first place.

This wiki is dumb typo -free. And please visit our Discord if you're interested in a fan game development. The ShellCore Command Fan Forums is currently being reworked at the moment, however the alternate of it is currently hosted at Jcink, called the ShellCore Redemption Community, it's in the work of setting up.

A fan game is in the work at the moment, you can download it here

ShellCore Command

ShellCore Command is a free flash game series developed by Flashbacker. The game combines adventure-RPG and RTS elements, as well as being able to fully customize your own ships. Flashbacker got most of his inspiration from the Battleship Forever and Herzog Zwei games, as some might have noticed.


Ssc map

Map of sectors in Episode I

The goal of the game differs between the storyline series (Numbered episodes, essentially) and other releases (like ShellCore Command: Skirmish).

The numbered episodes have an open world for the player to explore, starting out as a "newborn" (with the rather unique trait of receiving transmissions others do not) and advancing in size and power as the player progresses through the story. Occasionally, the player has to enter a Battlezone, where the RTS element comes into play. To win a Battlezone match is to destroy the enemy base (which will spawn it's own ShellCore commander to rival you), using all the resources and units you can gather in order to achieve this.

ShellCore Command: Skirmish is centered on that RTS element, rather than the adventure in the other games, giving the player strategic scenarios to play in. You can also upload the configuration of your ship to the internet for others to use as the ShellCore opponent during a Skirmish scenario.

At the moment, as of the period of 2020s. The original ShellCore Command games, made in Adobe Flash is now only playable through the Flashpoint project, which is a flash game archival project started before all browser stopped running Flash Player on the internet due to security concerns that Adobe themselves didn't been able to fix... There is still hope that a program called Ruffle which is similar to Adobe Flash Player is currently being made to replace the old Flash player program that was used to run all the Flash games. ShellCore Command belong to AVM 2 coding branch of Adobe so it is not functional yet in Ruffle as they can only almost perfectly run AVM 1 games.

The mostly complete list of pages on this wiki

Please add more when you create them (in alphabetical order)!


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